T1 - Land go T2 Land - BB - Go T3 Land - Gob Assault - Go T4 Land - Swing for 2 - Wrath Go T5 Land - Sigil - swing for 1 -Go T6 Land - O-Ring - Prerogative - swing for Swing for 12 T7 win.
Looks to me like a Wrath HAS to occur on turn 4 for this to be a viable win situation.
Maybe we should look at putting in some edge of divinity or something like that in here as well then turn 6 would be:
Land - Prerogative - O-Ring - Edge an angel - swing for 17
So -4 Esper Charm and add +4 one cost enchantment such as Holy Strength, spirit link or edge of divinity? Esper Charm is strickly a better spell than any of those, but has less synergy.
I cant believe Im actually going to say this, but:
-4 Cryptic Command +4 Unholy Strength
We are already looking light on the blue and there is a lot of blue required for the best card in standard. we can make our color needs a little easier by removing it. also should streamline things a little this way.
Unholy Strength is simply the best 1 cc beatdown enchantment we have available. It can go on any of the 3 creatures available and always gives them +2/+1
High Ground is an interesting sideboard card available as well.
3 comments:
T1 - Land go
T2 Land - BB - Go
T3 Land - Gob Assault - Go
T4 Land - Swing for 2 - Wrath Go
T5 Land - Sigil - swing for 1 -Go
T6 Land - O-Ring - Prerogative - swing for Swing for 12
T7 win.
Looks to me like a Wrath HAS to occur on turn 4 for this to be a viable win situation.
Maybe we should look at putting in some edge of divinity or something like that in here as well then turn 6 would be:
Land - Prerogative - O-Ring - Edge an angel - swing for 17
So -4 Esper Charm and add +4 one cost enchantment such as Holy Strength, spirit link or edge of divinity? Esper Charm is strickly a better spell than any of those, but has less synergy.
I cant believe Im actually going to say this, but:
-4 Cryptic Command
+4 Unholy Strength
We are already looking light on the blue and there is a lot of blue required for the best card in standard. we can make our color needs a little easier by removing it. also should streamline things a little this way.
Unholy Strength is simply the best 1 cc beatdown enchantment we have available. It can go on any of the 3 creatures available and always gives them +2/+1
High Ground is an interesting sideboard card available as well.
Post a Comment