4 x Elvish Visionary
4 x Wolf-Skull Shaman
4 x Troll Ascetic
3 x Vexing Shusher
3 x Loxodon Warhammer
2 x Blanchwood Armor
4 x Leaf-Crowned
2 x Masked Admirers
2 x Garruk Wildspeaker
2 x Wren's Run Packmaster
2 x Fable of Wolf and Owl
2 x commune with nature
2 x Angel's song
Lands 24
2 x Reflecting Pool
2 x Fire Thicket
2 x Rugged Prairie
4 x Jungle Shrine
5 x plains
6 x forest
3 x mountain
Not sure on side board yet. Early game play harriers or battlemage to stall damage, rampant growth into mana early for Sarkhan Vol preferrably, at which point mid game you will have played Gilder and Rings of Bright, this is when you tap Gilder by either attacking looking for one use out of him (costs one lest mana), or pay one tap him using harrier or Battlemage, pay the 3 for Gilder plus his untap cost, double the counters on Sarkhan which should have been out at least 1 turn by this point with 5 counters on him - his counters now go to 10, use Sarkans -6 ability remove six at which point you pay 2 into Rings and now you get 10 4/4 flying dragons into play by turn 6 ( or 5 if you don't plan on reusing gilder to do it again next turn). This assumes you've drawn perfectly, but more than likely you'll stall into ajani and if they haven't seen your deck yet you use Gilder by himself by attacking pump ajani above the 7 and use his ability on the turn after you played him. which could happen turn 5 to 6 and you reset your opponents land giving you the time you need to build any other part of the combo over again using Commune to refind Gilders and etc.
What do you guys think workable?
Big questions, Planeswalkers are Permanents in Play right?
So if I'm reading the comprehensive rules list right, Planeswalkers are put into the in play permanents section, meaning anything that reads 'target nonland permanent' is able to target them directly, yes? Awesome.
I feel a big revamp to this Planeswalker thing, I wasn't thinking clearly it was so late last night, I've found something humorous that I can't resist messing with.
How would you like to double the counters on your Planeswalker every turn, it's possible, takes 2 combo cards and a minimum 4 mana - I'll let you see if one of you finds what I'm talking about before I post it.
IN WHITE
Cloudgoat Ranger
Reveillark
Knight-Captain of Eos
Meadowboon
Soul Warden
Gwyllion Hedge-Mage
IN BLACK
Ravenous Rat
Highway Robberz
IN GREEN
Elvish Visionary
Masked Admirers
Mycoloth
Orchard Warden
I'm certain you guys have better choices but these are what I saw that would be funny.
