Saturday, January 03, 2009

red goblin deck wins

I really love goblin decks. So I came up with a blazing fast mono-red beauty for our own discussion and entertainment. I probably will never actually play a goblin deck at FNM (unless we can improve on this considerably).

19 Mountains
4x Tattermunge Maniac
4x Intimidator Initiate
4x Mogg Fanatic
4x Mudbutton Clanger
4x Tarfire
4x Lash Out
3x Incinerate
4x Goblin King
4x Sensation Gorger
4x Boggart Ram-Gang
2x Seismic Assault

sideboard
4x Flame Javelin
4x Magma Spray
4x Dragon's Claw
3x Relic of Progenitus



This deck is played like a combo, except your combo pieces are all your little red turds turning sideways as fast as possible. You want to win before your opponent stabilizes. That means you have four turns to do as much damage as possible, then you need to find a way to do just a little bit more on turn four. The easy way would be get to three lands, then start hording them so you can get a nice seismic assault finish.

Did I mention that I love goblins?

7 comments:

DRokRoss said...

-4 Intimidator Initiate
+4 Mudbutton Clanger
-4 Bloodmark Mentor
+2 Rise of the Hobgoblins
+2 Siege Gang Commander

Just a few suggestions, Im not sure exactly the pros v. cons there yet, but a few cards I think would make a bigger splash than what you have.

Sean said...

I actually like both initiate and mentor. But rise of the hobgoblins is better than mentor, and seige-gang commander is the best red card in standard, so you're probably right there.

As for inititate, he gives all of my guys unblockable, basically. I tarfire my opponent, pay a colorless so a creature they have can't block, then swing with my six guys, five of which get through. Or all six, maybe. Clangor is just one extra damage, which isn't that exciting.

I'll make the changes with the mentor, though. Thanks for your thoughts.

Sean said...

On second thought, I took the other half of your advice, went to fewer lands and a faster curve. What do you think now?

DRokRoss said...

I like that better, however, Im uncertain of the ability to use Seismic Assault with only 19 lands. perhaps
-2 Assault
+1 Mountain
+1 Incinerate?

DRokRoss said...

Here's an interesting wincon for you win conflux comes out in Feb:

Voracious Dragon
Creature - Dragon
Flying
Devour 1
When Voracious Dragon comes into play, it deals damage equal to twice the number of goblins devoured this way to target creature or player.
4/4

DRokRoss said...

cc: 3RR (that didnt copy over, sorry)

DRokRoss said...

Volcanic Fallout
1RR
Instant
Volcanic Fallout can't be countered.
Volcanic Fallout deals 2 damage to each creature and each player.

Here's a cool Pyroclasm!