Saturday, January 03, 2009

BRG Tokens. Again again again.

4x Mogg Fanatic
4x Bitterblossom
3x Dragon Fodder
4x Jund Charm
4x Sprouting Thirnax
4x Kitchen Finks
4x Murderous Redcap
3x Garruk Wildspeaker
2x Seige-Gang Commander
2x Profane Command
4x Sulferous Springs
3x Graven Cairns
2x Karplusan Forest
2x Reflecting Pool
4x Savage Lands
2x Vivid Grove
1x Vivid Crag
1x Vivid Marsh
4x Llanowar Wastes
1x Swamp
1x Mountain

Sideboard:
4x Guttural Response
4x Fulminator Mage
4x Cloudthresher
3x Primal Command


In my previous build, I had BoP. Due to my eight comes in tapped lands, I never once got a turn one birds. So turn four was usually my first chance to play a bird. So it kinda sucked. I replaced it with mogg fanatic, which is a nice drop on turn four or five. It also is a good drop turn one, if that ever happens.

I moved Fanatics to maindeck, so the leftover spot is filled with guttural response, because I want to beat faeries, and I want to beat five color control. That said, I did take out my 2x mind twist (for 5 color control matchups) in favor of +1 cloudthresher and +1 primal command. There are lots of BW token decks in this meta, and I lost to elspeth and glorious anthem and spectral procession. Cloudthresher and Primal Command work well against those three things.

Goblin Assault, although I think its a solid card, wasn't helpful. It makes a turn four and five goblin, but the phrase all goblins must attack if able nerfs their ability to stay around long enough to get help from garruk, and also makes seige-gang considerably worse.

Finally, since I dropped my four birds, I went -1 Seige-gang, and added a fourth dragon fodder.

It might be better to be playing Sarkhan Vol instead of Profane Command or Seige-Gang Commander, but if it is, it is only slightly better. And topdecking a PC or SGC is probably going to win me more games.

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