The both side board and main deck
would need some heavy play test but I'm thinking it has
potential.
Ideal draw examples below turn 6 kill
(if they have much removal I'd have to hope to have a charm in hand to recover
the alms beast, or have to stall into a treasury thrull)
Stall till turn 4, drop alms
beast
T5: Drop Holy Mantle on Alms Beast
Swing 8 Opp = 12
T6: Essence Harvest, Swing 8 Opp=
-4
OR
Stall till turn 4, drop alms
beast
T5: Drop Gift of Orzhova on Alms Beast
Swing 7 Opp =13
T6: Essence Harvest, Swing 7 Opp =
-1
2x
Pacifism
3x Arrest
2x One Thousand
Lashes
2x Soul
Tithe
4x Oblivion
Ring
4x Holy
Mantle
2x Gift of
Orzhova
2x Dutiful
Thrull
2x King Pin's
Pet
4x Alms
Beast
4x Treasury
Thrull
4x Essence
Harvest
3x Orzhov
Charm
Sideboard
3x Glaring
Spotlight
1x Orzhov
Charm
2x King Pin's
Pet
2x Sphere of
Safety
2x Merciless
Eviction
3x Fiend Hunter
2x Divine Reckoning
4 Gates
13 Control Enchants
6 Offense Enchants
11 Creatures
4 Sorcery
3
Instants
1 comment:
I forgot this blog existed. I love that you hit me up here. I haven't seen any new cards for awhile so i'll have to do some research on this, but i will try to get back to it.
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