Saturday, June 27, 2009

Challenge of the Week: Goldenglow Moth


















It is an old card. It is an awful 0/1 creature with some decent up-side (gain 4 life, woo hoo) but lots of downside: essentially a defender (no power) that dies after one block (1 toughness). The only way this card could be good on its own is if your opponent is also playing it, and then you can take turns swinging into each others moths, gaining 4 life without your turd dying.

So the supporting cast is everything for this card.

So this challenge should either include the current standard format(tenth, lorwyn and shards) or the next standard format (lorwyn, shards and M10).

I've got some ideas, but they are bad, as you might expect...

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