Here's the feature where I come up with a combo, and we see what kind of decks we can build.
This is a landmark project, in its first week, so how about an amazing combo in black?
Immoral Coil and Colfenor's Plans
By midnight next thursday I expect to see your decks. What a fun game!
Wednesday, October 29, 2008
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14 comments:
standard legal?
Hmmm...good question...
You and David know those older cards better, and this might be a nice opportunity for me to learn them. Extended legal? I honestly hadn't even thought about it. I was assuming Standard, but it may be a more fun challenge if we open up the gates a bit.
If you guys like this kind of thing and want to continue it as a weekly tradition, we can take turns coming up with the combos. The creator of the combo can specify standard, extended, 2-headed giant, singleton, etc.
Well maybe one week you do a build and the next week revise and maybe proxy test one night or something.
that could be fun.
p.s. these are dumb cards, and I hate for making me feel like and idiot for having no idea what to do with them in standard or otherwise. haha.
All I want to do it make the other player forcibly have control of them so I don't have to deal with them, and then make their grave yard disappear. Which I know is possible in vintage, but not seeing how standard could really do it?
Here is a standard deck
4 Puca's Mischief
3 Immoral Coil
3 Colfener's Plan
4 Mulldrifter
4 Cryptic Command
4 Broken Ambitions
4 Ponder
4 Relic of Progenitus
4 Mind Stone
3 Profane Command
4 Secluded Glen
4 Sunken Ruins
4 Underground River
4 Reflecting Pool
3 Swamp
4 Island
The Goal:
Get a Colfener's Plan into play to give you a bunch of cards to work with. Use the good cards RFGed with the Plans until you get a Puca's Mischief And Immoral Coil into play. give your opponent the Coil and the Plans. then Drop Relic of Progenitus, sac and win.
Relic of Progenitus
Puca's Mischief
ha drok had the win cards I found too, that's awesome you beat me to the punch.
Relic of Progenitus turn 1,2,3,6
Puca's Mishief turn 4
Immortal Coil turn 5
and you win woo hoo, misc. other useful cards to win without Relic. Merrow Bonegnawer, Shadowfeed, Faerie Macabre, Creakwood ghoul.
Theres got to be a better way to do it in extended. It probably wont do as well in extended though either.
4x Tormod's Crypt mana = 0 remove graveyard
4x Chrome Mox mana = 0 tap for 1
this would be a good start?
Extended Adds?
dimir signet 2 mana, pay 1 & tap get blue and black mana
dimir house guard 4 mana, transmute for 3. (cheap draw for either puca or immortal coil)
Darkness 1 mana, prevent all combat damage (to buy turn)
lotus bloom 0 mana, suspend 3, tap sac. for 3 any color. (this won't really speed things up though)
See, just when you thought you had a terrible deck, it turns it its actually quite funny. I will donate cards to anyone who wants to play this at FNM.
LOL I'd play it just to make people say wha?
yeah seriously, no one would think anyone would go "and Immoral Coil for the win."
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