Thursday, October 29, 2009

URW ascension

6 Win-Cons
3x Ajani Vengeant
3x Luminarch Ascension

9 Enablers
2x Mind Spring
3x Sphinx of the Lost Truths
4x Knight of the White Orchid

20 Removal
4x Day of Judgment
4x Burst Lightning
4x Path to Exile
4x Double Negative
4x Negate

25 Mana Sources
4x Glacial Fortress
5x Plains
3x Island
3x Mountain
3x Arid Mesa
3x Scalding Tarn
4x Fieldmist Borderpost

Board
3x Swerve
3x Pyroclasm
2x Sphinx of the Jwar Isle
3x Baneslayer Angel
4x Oblivion Ring

I hope this helps my matchup vs fast aggro (RW weanie, vampires, kor and goblins). Took out polymorph and made it more traditional control. Improvement?

Wednesday, October 21, 2009

BR crypt+banefire

4x Monstrous Carabid
4x Viscera Dragger
4x Architects of Will
4x Igneous Pouncer
4x Lightning Bolt
4x Expedition Map
4x Volcanic Fallout
4x Earthquake
4x Banefire

4x Akoum Refuge
4x Crypt of Agadeem
4x Dragonskull Summit
1x Island
7x Swamp
4x Mountain

Sunday, October 18, 2009

IMissMulldrifter.dek

(Just to get this up on the front page)

3x Essence Scatter
4x Path to Exile
4x Negate
3x Summoners Bane
4x Oblivion Ring
4x Day of Judgment
3x Polymorph

3x Luminarch Ascension
3x Elspeth
3x Baneslayer Angel
1x Iona

...hitting a mulldrifter with a polymorph would have been so cool...

Saturday, October 17, 2009

br sligh

4x bloodchief ascension
4x lightning bolt
4x burst lightning
4x duress
4x sign in blood
4x blightning
4x volcanic fallout
3x manabarbs
4x earthquake
2x mind shatter
4x teramorphic expanse
4x dragonskull summit
8x mountain
7x swamp

board
3x malakir bloodwitch
3x obnixilis, the fallen
4x vampire nighthawk
2x liliana vess
3x terminate

RW FNM deck ver 3.0

Removal
4x Lightning Bolt
4x Path to Exile
4x Burst Lightning
4x Pyroclasm
4x Oblivion Ring
4x Day of Judgment
2x Martial Coup

Win-cons
3x Luminarch Ascension
3x Ajani Vengeant
3x Baneslayer Angel

25 lands
4 arid mesa
5 mountain
2 emeria, the sky ruin
14 plains

board
4x knight of the white orchid
4x kor sanctifier
3x magma phoenix
4x goblin assault

magma phoenix goes in vs weanie as well as vs cruel ultimadeum. it blocks a baneslayer then with a burst lightning or lightning bolt kills it. it blocks and kills malakir bloodwitch. i am not delusional about it being an amazing card, but in my attempt to simplify this guy seems like a great fit.

the knight of the white orchid makes a good board choice if i win game 1 and/or if i play weanie. he has first strike so they have to use a removal on him, and hopefully by that time i've already gotten my card advantage and deck thinning in by getting that land.

I am thinking goblin assault, pithing needle and/or dispeller's capsule (in addition to my other sideboard cards) are going to come in to help me beat control. If I get paired up to combo or ultimadeum (or even sigil of the empty thrones or library attack!) these can help me get on the offensive and force some resolutions. The other cards i was thinking of for this slot are 4x white knight and 4x devout lightcasters. I decided against them because my maindeck removal should be good enough. The one reason i want to include lightcaster is to exile the broodmate dragon from cruel ultimadeum so they can't return it to their hand. I am not sure about these 8 slots, and i haven't really convinced myself yet.

Any ideas or suggestions?

Friday, October 16, 2009

brw ascension 2.0

4x path to exile
4x lightning bolt
4x burst of lightning
2x harm's way
3x bloodchief ascension
3x luminarch ascension
3x volcanic fallout
3x blightning
3x ajani vengeant
4x day of judgment
3x baneslayer angel
4x marsh flats
4x arid mesa
4x dragonskull summit
2x swamp
4x mountain
7x plains

sideboard
4x terminate
2x elspeth
2x mind-shatter
3x duress
2x sorin markov (this should be liliana but i don't have them with me)
2x intimidation bolt

the idea is not to lose to control like i'm playing turbo-fog, which is what my RW felt like. I destroyed aggro, but i lost to control even after the board.

now i have maindeck sauce vs control. my board has some stuff to further help the control match-up in planeswalkers and discard. i have weanie hate in intimidation bolt. Vs aggro i board out the bloodchief ascension and turbo-fog it, with angels as my win-con. vs aggro i take out some of my removal and add the planeswalkers and discard.

i hope it works out.

Sunday, October 11, 2009

BRW Ascension

28 white symbols
22 red symbols
10 black symbols

Removal
4x Path to Exile
4x Burst Lightning
4x Lightning Bolt
4x Terminate
3x Volcanic Fallout
4x Day of Judgment

Winsauce
3x Luminarch Ascension
3x Ajani Vengeant
3x Baneslayer Angel
3x Ob Nixilis, the Fallen

4x Flat Marsh
4x Arid Marsh
4x Dragonskull Summit
7x Plains
4x Mountains
2x Swamps

board

3x Duress (really really good against whatever an opponent sideboards in)
2x Mind Shatter (really good vs cruel ultimadeum)
3x Bloodchief Ascension (control/combo)
3x Blightning (control/combo)
2x Liliana Vess (control/combo)
2x Elspeth, Knight-Errant (control/combo)

Maybe I should run some artifact/enchantment removal? Solemn Offering is pretty bad, but so is Planar Cleansing.

Saturday, October 10, 2009

Amsterdam Snake Oil

The Little Engine that Could(10):
4x Lotus Cobra
4x Harrow
2x Khalni Heart Expedition

Every train needs a track(19):
4x Ponder
3x Ior Ruin Expedition
4x Negate
4x Gift of the Gargantuan
4x Day of Judgement

The Finish Line(6):
3x Bogardan Hellkite
3x Thraximundar


The Scenary (14 Fetches) (25 total):
3 gb fetch
4 gu fetch
1 bw fetch
4 ur fetch
2 rw fetch

3 forest
3 islands
2 plains
2 mountain
1 swamp

-----

OK, This is looking close to final pre actual testing.... Goldfishing was interesting, more will be written up later.

Goldfish examples:

HAND
3 basic lands - Harrow - Ior Ruin Expidition - Bogardan Hellkite - Fetch
GOLDFISH PLAY
t1 Land go -
t2 draw basic - land - Ior Ruin Expition
t3 draw lotus - play basic land
t4 draw lotus - play lotus play fetch
t5 draw fetch - play lotus 2 - play fetch (2) crack both fetches (2+4=6) tap both cracked lands (6+2=8) Play Harrow saccing a tapped land - put in 2 more basic lands (8+4=12) sac Ior Ruin Epedition to draw 2 (gift of the Gargantuan and a fetch land) - cast Gift of the Gargantuan (8-3 =5)see 2 fetches and a hellkite, so get 1 fetch and hellkite in hand. tapp 3 of 4 untapped lands (5+3=8) and cast a Hellkite.

This could have potentially gone of on turn 4, but I felt I didnt have the backup at the time, so I wanted to see if it would come, and it sort of did.

---------------------

THE HAND
Lotus Cobra - Khalni Heart Espedition - Harrow - Ponder - Ior Ruin Expedition 2 fetch
THE PLAY
t1 - play fetch sac for island ponder (forest, Fetch, Negate)
t2 - draw fetch, play forest, play Ior Ruin
t3 - draw negate - play Expedition, play fetch
t4 - draw harrow - play fetch
t5 - draw ponder play ponder (fetch gift fetch) play fetch - crack Ior Ruin (Drawing Gift + fetch) crack fetch play cobra - crack Khalni Heart Expo (2) crack 1 fetch (3) cast Gift of Gargantuan(Thraximundar and 3 noncreature spells!)
t6 - I could cast thraxi without using tricks, I have 2 harrows still in hand and a fetch that I can play this turn.

--------------------------

THE HAND
2 fetch, 2 basic, harrow, ponder, hellkite
THE PLAY
t1- Fetch crack, for island, ponder (fetch, thraxi, harrow, shuffle, draw fetch)
t2- draw khalni heart expo - play forest, expedition
t3- draw gift - play basic land, play gift(reveal fetch, Thraxi, gift, negate keep thrax and fetch)
t4 draw mountain, play fetch eot crack fetch and expedition
t5 draw cobra - play cobra, play fetch - eot crack fetch (1) tap new land (2) tap other land (3) Harrow (3-3+2=2) tap new lands (2+2=4) tap other 4 lands in play(4+4=8) Hellkite
T6 draw fetch play fetch and play thraximundar swing for 11 or 12 (if they have a creature)

----------------------

I REALLY REALLY like this deck. consistent explosions turn 5/6 (and yes those 3 goldfishes were back to back to back)

Wednesday, October 07, 2009

27 removal
4x Lightning Bolt
4x Path to Exile
3x Oblivion Ring
4x Volcanic Fallout
4x Intimidation Bolt
4x Day of Judgment
4x Journey to Nowhere

9 Win-Cons
3x Luminarch Ascension
3x Ajani Vengeant
3x Baneslayer Angel

24 Lands
4x Arid Mesa
1x Emperia, the Sky Ruin
14xPlains
7x Mountain

I think Intimidation Bolt is my best option to stay in RW without a spalsh. It is removal, and it also helps Luminarch Ascension.

27 Removals and whatnots
4x Lightning Bolt
4x Path to Exile
4x Terminate
3x Blightning
4x Oblivion Ring
4x Day of Judgment

9 Win-Cons
3x Ajani Vengeant
3x Baneslayer Angel
3x Liliana Vess

4x Arid Mesa
4x Marsh Flats
5x Mountain
6x Plains
5x Swamp

The biggest difference between these two decks is the second one has some problems with mana fixing. Seems like the simplier the better. I think I should go RW. Still not sure about sideboard though....ideas?

Tuesday, October 06, 2009

VampSligh

4x Vampire Lacerater
4x Bloodghast
4x Vampire Hexmage (Child of Night?)
4x Vampire Nighthawk
3x Vampire Nocturnus

4x Lightning Bolt
4x Sign in Blood
4x Duress
3x Bituminous Blast
2x Banefire


4x Dragonskull Summit
4x Terramorphic Expanse
10x Swamp
5x Mountain

Im open to ideas on this, this is just what Im liking at the moment. I think its got some good potential for speed kills. Im a little leery of the manabase, butam very interested in its ability to just beat the fuck outta opponents faces.

EDIT: -4 Burst Lightning
+4 Duress

Sunday, October 04, 2009

The Deck I Want To Play

15 Creatures
4x Goblin Guide
4x Vampire Nighthawk
4x Sprouting Thirnax
3x Broodmate Dragon

18 Removal/Discard
4x Lightning Bolt
4x Terminate
3x Blightning
4x Jund Charm
2x Mind Shatter

3 broodmate dragon haster
3x Sarkan Vol

25 Lands
4x Verdant Catacombs
4x Rootbound Crag
7x Swamp
5x Forest
5x Mountain

The Deck I Should Play

21 Kill Everything
4x Lightning Bolt
4x Path to Exile
3x Oblivion Ring
4x Volcanic Fallout
4x Naya Charm
3x Martial Coup

14 Win-Cons Are You Kidding Me?!
3x Luminarch Ascension
3x Ajani Vengeant
2x Elspeth, Knight-Errant
3x Sarkhan Vol
3x Baneslayer Angel

24 Lands
4x Arid Mesa
4x Sunpetal Grove
4x Rootbound Crag
4x Forest
4x Plains
4x Mountain

Board:
4x Spellbreaker Behemoth
4x Sable Stag
3x Quasali Pride-Mage
4x Acidic Slime